© 2020 Institute of Industrial Science, The University of Tokyo

24th Entertainment Division Jury Selections

AICOM

Product

SAYUDA Tomomi / SUGANO Yusuke[Japan]

Outline

A game-like project for gaze-tracking AI development and data collection for the development. Two players compete for points by guessing letters and words the other player is looking at on a transparent display, during which research data is being collected. With an emphasis on workshops and other dialogues, the project aims to design a meaningful system for both researchers and participants.