14th Entertainment Division Critiques
What lies beyond the great turning point
As someone that has been belonged to advertising, I was disappointed in the lack of attractiveness on average of the advertisements.
New expressions and ideas that captured people's hearts once spread throughout the world from advertisements.
Today, however, these are generated from MVs or interactive art. A large number of stimulating works have actually been found in these areas. I felt a somewhat of a similar sense of stagnation with the games as well. Of course there were numerous games released this year that were worth playing, but most of them were socalled sequels. I was left with the impression that these works lack innovativeness compared to Award-Winning Works of the past that have offered us a new style of enjoyment. At the same time, attractive MV works have worked to provide a new brand of sensory experience, not using conventional image methods. Entertainment itself may be reaching a major turning point. Conversely, I believe that that also means we can look forward to what is to come.