10th
Award-winning WorksAnimation Division
Grand Prize
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The Girl Who Leapt Through Time
Animated feature film
HOSODA Mamoru[Japan]
An animated version of TSUTSUI Yasutaka’s science fiction novel, this is a growing-up movie that differs in taste from the preceding live action production (Director: OHBAYASHI Nobuhiko) of the same title. A film that uses the power of animation to depict the infectious thrill of youth.
-
The Girl Who Leapt Through Time
Animated feature film
HOSODA Mamoru[Japan]
An animated version of TSUTSUI Yasutaka’s science fiction novel, this is a growing-up movie that differs in taste from the preceding live action production (Director: OHBAYASHI Nobuhiko) of the same title. A film that uses the power of animation to depict the infectious thrill of youth.
Excellence Award
Encouragement Prize
Jury Selections
KOMANEKO ~The Curious Cat~
Large format animation [Japan]
GODA Tsuneo
TOKYO LOOP
Large format animation [Japan]
IMAGE FORUM
Sergeant Keroro -The Super Duper Movie-
Large format animation [Japan]
SATO Junichi
BRAVE STORY
Large format animation [Japan]
CHIGIRA Koichi
Zorori the Naughty Hero ~Quest for the Mysterious Treasure~
Large format animation [Japan]
KAMEGAKI Hajime
OBAN, STAR-RACERS
Animated series or films released in home-video formats [Japan]
Savin YEATMAN-EIFFEL
kekkaishi
Animated series or films released in home-video formats [Japan]
KODAMA Kenji
inugami
Animated series or films released in home-video formats [Japan]
KATO Mitsuhiko / TAMURA Yukie
KEMONOZUME
Animated series or films released in home-video formats [Japan]
YUASA Masaaki
Stramge Tales of Moderm Mysterious Eremts
Animated series or films released in home-video formats [Japan]
KIMURA Toshiyuki
Ghost in the Shell: Stand Alone Complex – Solid State Society
Animated series or films released in home-video formats [Japan]
KAMIYAMA Kenji
SILK ROAD KIDS YUTO
Animated series or films released in home-video formats [Japan]
AMINO Tetsurou
DROP OF DEW -WANDERING Shoji Uedas Photography Universe-
Animated series or films released in home-video formats [Japan]
SANO Shiro
THE MELANCHOLY OF HARUHI SUZUMIYA
Animated series or films released in home-video formats [Japan]
TANIGAWA Nagaru / ISHIHARA Tatsuya
Dead Aggressor RIHT OF LEFT
Animated series or films released in home-video formats [Japan]
HABARA Nobuyoshi / UBUKATA Tou
Gunbuster2
Animated series or films released in home-video formats [Japan]
GAINAX / TSURUMAKI Kazuya
Bakumatsu Kikansetsu : I-RO-HA-NI-HO-HE-TO
Animated series or films released in home-video formats [Japan]
TAKAHASHI Ryosuke
MUTEKI KANBAN MUSUME
Animated series or films released in home-video formats [Japan]
TOMIZAWA Nobuo
MUSHI-SHI
Animated series or films released in home-video formats [Japan]
NAGAHAMA Hiroshi
( a long day of ) Mr. Calpaccio
Animated short film [Japan]
UrumaDelvi
NHK Minnano-uta “The Tale of the Grasshopper”
Animated short film [Japan]
ITO Yuichi
drop
Animated short film [Japan]
drop / TOTORI Mizuki
FRANK’S FEAST
Animated short film [Japan]
ASITA Nonki
R
Animated short film [Japan]
KATO Kunio
Step by step (Petit a petit)
Animated short film [France]
Sabine HITIER (Director)
The line magic by red and blue
Animated short film [Japan]
Dino Sato
RAIN
Animated short film [Japan]
TAKAHASHI Junichi
Usavich
Animated short film [Japan]
TOMIOKA Satoshi
unsan-musyo
Animated short film [Japan]
HAYAKAWA Takahiro
sukimaswitch PV “AKATSUKI NO UTA”
Other [Japan]
INABA Takuya
SUZIE NO-NAME
Animated short film [Japan]
MOROFUJI Toru
TOKIO BROTHERS
Animated short film [Japan]
JONORI Naoko
The Telegraph Pole Mother
Animated short film [Japan]
SAKAMOTO Yusuke
TONEGAWA FURANKEN
Animated short film [Japan]
KUROKAWA Takuma
LET’S GO BANG-CHOW DEAD OR ALIVE Complete
Animated short film [Japan]
SUZUKI Atsushi
A mole’s dream
Animated short film [Japan]
TAKASE Shinichi
審査講評
- KATAYAMA MasahiroProfessor, Tama Art University, Animation Artist[Critique by work category] Short Animation CritiqueI was able to see many works of short animation this year as in the past. Since we received more entries than last year, I attended the first round in high spirits. In spite of the large number of the entries, the selection went unexpectedly smoothly. Honestly speaking, the works in the short animation genre were not competitive, but those in long animation, TV and OVA (Original Video Animation)were more radical. However, a surprising result came after the final screening. All the prizes except for the Grand Prize went to the works in short animation! Short animation is exciting, because each element, such as conception, idea, esthetic sense, skill and presentation, is characterized by uniqueness and filled with unknown pleasure. As for this year's short animation, except for a few entries, there were fewer works that generated the artists' deep passions and obsessions than last year. We under take this aggressive screening where works are selected in the same arena regardless of the differences in their forms in long, short , TV and OVA animation categories . We wrestle with watching a few hundred films, followed by long and thorough discussions. We do all this simply because it is a joy to discover a talented new creator with potential in animation. This is the ultimate reason!
Congratulations to all award-winners! I also wish future success for all those who were recommended by the judging committee. I deeply appreciate the many artists who submitted their works. And, I look forward to receiving the next round of works from all of you. - HIGUCHI Shinji[Critique by work category] Movie, TV, Original Video AnimationWhen I first glanced through all of the entries, I was surprised at the high level of graphic rendering. Of course, they have been carefully selected, but even so, the quality is very high in all the works.
Even among the films for TV series, which were probably produced under severe circumstances, many are competitive against long animations. Digitalization has almost come to completion. Due to the result of advanced infrastructure, or an improvement in staff ' s competence, the difference in quality, often seen in the past, has almost disappeared. This is a remarkable result in the field of "trade and industry." On the other hand, how can I view this from the perspective of "culture"? Because of extremely specific stories and character settings, don't too many works fall into an entire focus on their story lines?
As for a visual-pursuit point of view, don't the artists neglect providing a direction that gives a framework to the entire work and conveys emotions to the audience? While animation has reached full maturity, I also feel a sense of stagnation.
The criteria set by the audience is getting higher every year. With all the positive conditions in front of us, we must nail down a goal and achieve it. Let's go for it! - TOMINO YoshiyukiAnimation Director, CreatorAnimation is about to grow out of the experimental stage of digital technologyThe screening was enjoyable because we received a large number of entries with a variety of content reflecting the current situation in animation. The works varied from those of a commercial level to long features for theater showing. It was a plus to realize that animation is about to grow out of the experimental stage of digital technology. However, one negative effect could be that the works showed poor quality in story creation and composition, both indispensable for film making. Even for the production of animation, a theatrical sense is essential. I must stress that concept is essential. Seen in that light, this year's selections include factors that I could not affirm entirely; however, there was the issue of the contemporary aspect being more critical. Especially among the commercially based works, we occasionally came across a weakness in literary quality and theatrical composition. I hope that everyone will rise to a point where they feel that "we must aim for theatrical quality."